Selasa, 11 Oktober 2011

Tugas Peng. Grafik. Komp.& Olah Citra (OpenGL)

Dosen : Agam
Kelompok :
  • Irvan Muda Saputra (33110637)
  • Fajar Tri Saputra (32110577)
Kelas : 2DB13

Coding membuat Garis




glClearColor (0.0f, 0.0f, 0.0f, 0.0f);

glClear (GL_COLOR_BUFFER_BIT);



glPushMatrix ();

glClearColor(1,1,1,0);

glColor3f(1,1,1); //



glBegin(GL_LINES);

glVertex3f(0,0,-0.8);

glVertex3f(9.9,8.9,0.1);



glEnd ();

glPopMatrix ();


SwapBuffers (hDC);

Sleep (1);




outputnya adalah:







Coding membuat Kotak:



glClearColor (0.0f, 0.0f, 0.0f, 0.0f);

glClear (GL_COLOR_BUFFER_BIT);

glBegin (GL_POLYGON);

glColor3f (1.0f, 0.0f, 0.0f); glVertex2f (-0.5f, -0.5f);

glColor3f (0.0f, 1.0f, 0.0f); glVertex2f (-0.5f, 0.5f);

glColor3f (0.0f, 2.0f, 0.0f); glVertex2f (0.5f, 0.5f);

glColor3f (0.0f, 0.0f, 3.0f); glVertex2f (0.5f, -0.5f);

glEnd ();


SwapBuffers (hDC);



Sleep (1);



outputnya adalah:


Coding Membuat Segitiga:
glClearColor (0.0f, 0.0f, 0.0f, 0.0f);
glClear (GL_COLOR_BUFFER_BIT);

glPushMatrix ();
glBegin (GL_TRIANGLES);
glColor3f (1.0f, 0.0f, 0.0f); glVertex2f (0.0f, 1.0f);
glColor3f (0.0f, 1.0f, 0.0f); glVertex2f (0.87f, -0.5f);
glColor3f (0.0f, 0.0f, 1.0f); glVertex2f (-0.87f, -0.5f);
glEnd ();
glPopMatrix ();

SwapBuffers (hDC);

theta += 1.0f;
Sleep (1);

outputnya adalah:

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